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CartesianMesh

Struct CartesianMesh 

pub struct CartesianMesh { /* private fields */ }
Description

Runtime-dimensional conforming mesh of an axis-aligned Cartesian box.

Every entity is represented by the axes along which it is free and one anchor index on every axis. The same construction therefore generates vertices, edges, facets, and cells without dimension-specific tables. Geometry is kept separate from topology through affine entity maps.

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impl CartesianMesh

pub fn from_axes(axes: Vec<Vec<f64>>) -> Result<CartesianMesh, Diagnostic>

Construct a conforming mesh from the vertex coordinates of each axis.

Axis coordinates must be finite and strictly increasing. At least one axis and two vertices per axis are required.

§Errors

Returns EQ0803 for invalid coordinates, shape/count overflow, or a mesh exceeding the inspectable in-memory artifact limits.

pub fn uniform( bounds: &[[f64; 2]], cells_per_axis: &[usize], ) -> Result<CartesianMesh, Diagnostic>

Construct an axis-aligned uniform Cartesian mesh.

bounds[axis] and cells_per_axis[axis] describe the same physical axis. Cell counts may differ by axis.

§Errors

Returns EQ0803 for incompatible shapes, invalid bounds/counts, unrepresentable spacing, or artifact resource overflow.

pub fn axis_coordinates(&self, axis: usize) -> Option<&[f64]>

Vertex coordinates for one physical axis.

pub fn axis_cell_count(&self, axis: usize) -> Option<usize>

Cell count on one physical axis.

pub fn entity_vertices(&self, entity: MeshEntity) -> Option<Vec<MeshEntity>>

Mesh vertex entities in the canonical local order of entity.

pub fn vertex_coordinates(&self, vertex: MeshEntity) -> Option<Vec<f64>>

Physical coordinates of a valid vertex entity.

pub fn vertex_multi_index(&self, vertex: MeshEntity) -> Option<&[usize]>

Axis-local vertex indices of a valid vertex entity.

pub fn cell_at(&self, cell_indices: &[usize]) -> Option<MeshEntity>

Top-dimensional cell at one axis-local cell multi-index.

pub fn cell_multi_index(&self, cell: MeshEntity) -> Option<&[usize]>

Axis-local cell indices of one valid top-dimensional cell entity.

pub fn is_boundary_entity(&self, entity: MeshEntity) -> Option<bool>

Whether an entity lies in the boundary closure of the Cartesian box.

pub fn entity_center(&self, entity: MeshEntity) -> Option<Vec<f64>>

Physical coordinate of an entity center (xi = 0).

pub fn entity_free_axes(&self, entity: MeshEntity) -> Option<&[usize]>

Cartesian axes free within an entity, in physical-axis order.

pub fn maximum_cell_width(&self) -> f64

Largest physical side length among all cells and axes.

pub fn axis_bounds(&self, axis: usize) -> Option<[f64; 2]>

Current lower/upper coordinate of one physical axis.

pub fn linearize_axis_endpoints( &self, entity: MeshEntity, axis: usize, endpoint_tangents: [f64; 2], ) -> Result<AffineGeometryLinearization, Diagnostic>

Linearize one entity map with respect to its axis endpoints.

endpoint_tangents gives the lower and upper coordinate tangent for axis. Every intermediate axis vertex retains its normalized position between those endpoints. The resulting motion is therefore a global affine pullback that preserves topology and axis alignment without importing Semantic Model boundary vocabulary into the mesh layer.

§Errors

Returns EQ0803 for an invalid entity or axis.

Trait Implementations§

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impl Clone for CartesianMesh

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fn clone(&self) -> CartesianMesh

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CartesianMesh

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl MeshGeometry for CartesianMesh

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type Map<'a> = AffineGeometryMap

Concrete map type; implementations may use an enum for mixed cells.
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fn geometric_dimension(&self) -> usize

Dimension of embedding physical coordinates.
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fn geometry_map( &self, entity: MeshEntity, ) -> Option<<CartesianMesh as MeshGeometry>::Map<'_>>

Geometry map for a valid mesh entity.
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impl MeshTopology for CartesianMesh

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fn topological_dimension(&self) -> usize

Topological mesh dimension.
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fn entity_count(&self, dimension: usize) -> Option<usize>

Entity count in a valid dimension stratum.
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fn incidence( &self, entity: MeshEntity, target_dimension: usize, ) -> Option<Vec<EntityIncidence>>

Oriented entities of target_dimension incident to entity in deterministic reference-cell order. Invalid IDs or dimensions return None.
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impl PartialEq for CartesianMesh

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fn eq(&self, other: &CartesianMesh) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for CartesianMesh

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