Struct LineMesh
pub struct LineMesh { /* private fields */ }Description
Validated one-dimensional mesh with explicit topology and geometry APIs.
Vertices are strictly increasing. Cell i is incident to vertices i
and i + 1; facet i is geometrically coincident with vertex i but has
a distinct ID type because vertices and facets play different roles.
Implementations§
§impl LineMesh
impl LineMesh
pub fn from_vertices(coordinates: Vec<f64>) -> Result<LineMesh, Diagnostic>
pub fn from_vertices(coordinates: Vec<f64>) -> Result<LineMesh, Diagnostic>
Construct a mesh from strictly increasing finite vertex coordinates.
§Errors
Returns EQ0803 if there are fewer than two vertices or if adjacent
coordinates do not define a finite, representable positive cell.
pub fn uniform(
start: f64,
end: f64,
cells: usize,
) -> Result<LineMesh, Diagnostic>
pub fn uniform( start: f64, end: f64, cells: usize, ) -> Result<LineMesh, Diagnostic>
Construct an equal-cell mesh on a finite increasing interval.
§Errors
Returns EQ0803 for invalid endpoints, an empty mesh, overflow, or a
spacing too small to distinguish adjacent coordinates.
pub fn vertices(&self) -> impl ExactSizeIterator
pub fn vertices(&self) -> impl ExactSizeIterator
Vertex IDs in deterministic topology order.
pub fn cells(&self) -> impl ExactSizeIterator
pub fn cells(&self) -> impl ExactSizeIterator
Cell IDs in deterministic topology order.
pub fn facets(&self) -> impl ExactSizeIterator
pub fn facets(&self) -> impl ExactSizeIterator
Facet IDs in deterministic topology order.
pub fn vertex_coordinate(&self, vertex: VertexId) -> Option<f64>
pub fn vertex_coordinate(&self, vertex: VertexId) -> Option<f64>
Physical coordinate attached to a vertex.
pub fn cell_vertices(&self, cell: CellId) -> Option<[VertexId; 2]>
pub fn cell_vertices(&self, cell: CellId) -> Option<[VertexId; 2]>
Oriented vertices incident to a cell.
pub fn cell_geometry(&self, cell: CellId) -> Option<SegmentGeometry1d>
pub fn cell_geometry(&self, cell: CellId) -> Option<SegmentGeometry1d>
Physical geometry map for a cell.
pub fn facet_geometry(&self, facet: FacetId) -> Option<PointGeometry1d>
pub fn facet_geometry(&self, facet: FacetId) -> Option<PointGeometry1d>
Point geometry for a facet.
pub fn facet_cells(&self, facet: FacetId) -> Option<FacetCells1d>
pub fn facet_cells(&self, facet: FacetId) -> Option<FacetCells1d>
Oriented cell incidence for a facet.
pub fn uniform_spacing(&self) -> Option<f64>
pub fn uniform_spacing(&self) -> Option<f64>
Common spacing when all cells are equal to floating-point tolerance.
Trait Implementations§
§impl Clone for LineMesh
impl Clone for LineMesh
§impl Debug for LineMesh
impl Debug for LineMesh
§impl MeshGeometry for LineMesh
impl MeshGeometry for LineMesh
§type Map<'a> = LineGeometryMap
type Map<'a> = LineGeometryMap
§fn geometric_dimension(&self) -> usize
fn geometric_dimension(&self) -> usize
§fn geometry_map(
&self,
entity: MeshEntity,
) -> Option<<LineMesh as MeshGeometry>::Map<'_>>
fn geometry_map( &self, entity: MeshEntity, ) -> Option<<LineMesh as MeshGeometry>::Map<'_>>
§impl MeshTopology for LineMesh
impl MeshTopology for LineMesh
§fn topological_dimension(&self) -> usize
fn topological_dimension(&self) -> usize
§fn entity_count(&self, dimension: usize) -> Option<usize>
fn entity_count(&self, dimension: usize) -> Option<usize>
§fn incidence(
&self,
entity: MeshEntity,
target_dimension: usize,
) -> Option<Vec<EntityIncidence>>
fn incidence( &self, entity: MeshEntity, target_dimension: usize, ) -> Option<Vec<EntityIncidence>>
target_dimension incident to entity in
deterministic reference-cell order. Invalid IDs or dimensions return
None.§impl PartialEq for LineMesh
impl PartialEq for LineMesh
§fn eq(&self, other: &LineMesh) -> bool
fn eq(&self, other: &LineMesh) -> bool
self and other values to be equal, and is used by ==.impl StructuralPartialEq for LineMesh
Auto Trait Implementations§
impl Freeze for LineMesh
impl RefUnwindSafe for LineMesh
impl Send for LineMesh
impl Sync for LineMesh
impl Unpin for LineMesh
impl UnsafeUnpin for LineMesh
impl UnwindSafe for LineMesh
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